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3D Sculpting/Modeling

Seen below are projects that I have worked on that display my 3D sculpting skills. 

3D Environmental Design

The game that I have created is called, "Beyond The Border." My level for this game is a “home” level where users can return to gain new skills, heal, and find new quests to explore. Having this level within my game, falls into my story as a place where the main character grew up and feels safety in his opportunities to learn and recuperate his health. In this game, the gameplay involves combat and puzzles to find the different villagers that have been taken by the pirates that raided the island where Max (main character) lives. The overall objective of this game is for the main character to find the lost villagers and his lost family and bring them back home safely. The theme, mood, and atmosphere impact the level design decisions in the following way. In this game the main character lives on a paradise island. Due to this fact, the theme of my level design is based on a Caribbean island. The mood of this environment is serenity and peace. The atmosphere of this environment includes water, sand, grass, vegetation, and sunlight. Due to this, I have chosen to use vibrant prime color choices within my game level composition to give the user a sense of safety and peace within this level. I believe that by doing this, I can create a level that will not only give users a place to return to after a long quest for rest but also a place that will give the users hope to continue their journey “Beyond the Border.”

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Viking Table (3D sculpting Project)

The following images are images of a project that I worked on where I was given the task of creating a Viking styled table using the Maya 3D software. The goal for this project was to create a table that looked old and worn down. I also finished this table by making it ready to be placed into a game environment.

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